Faced with Google Stadia, it may be Microsoft who holds the key to cloud gaming


Faced with Google Stadia, it may be Microsoft who holds the key to cloud gaming


officially opened this week to try to claim a share
    promising cake from the streaming video game market. But the start
    for the least disturbed the platform Google invites us to look into
    leadership of another great rival, namely Microsoft and its

xCloud project
always in the beta phase.

Cloud gaming, a service that runs video games on a server
    remote, makes it possible to stay connected on the platform of his
    choice no matter where you are. Sony was one of the
    first players to offer PlayStation Now service in 2014, but that's
    Google made things happen when it announced Stadia at the Games
    Developer Conference last March. Microsoft did the same with
    the announcement of his Project xCloud at E3 2019.

After having tested the three services, it is Microsoft's which seems to us
    the most promising for a simple reason: it solves a problem of the world
    real. Lack of storage is a stumbling block for players to do
    face. An Xbox One console has a 500GB or 1 TB hard drive, and games to
    big budget like Halo 5: Guardians can take up to 100GB. Each
    game that you buy physically or numerically must be installed on
    the hard disk of the console to play it. The streaming service of
    Microsoft allowed us to play Xbox One games on a

Galaxy S10 Plus
with a 25-euro bluetooth controller bought over a year ago, all
    without any hitch as long as we use a Wi-Fi

The xCloud project has the best chance of becoming the "Netflix of the video game"

If we take Stadia, we find ourselves in a situation of duplication for
    anyone who has a PC for the video game and a subscription to the service of


. Stadia is an alternative platform for which it is necessary to
    subscribe another subscription and in some cases redeem games that
    we already have on Steam.

For now, Stadia requires a Chromecast Ultra to run on
    A television. Games are currently more expensive than others
    platforms, and as we do not have a Pixel smartphone, our only
    nomadic option is a laptop. The current list of 22
    games accounts for less than half of what xCloud promises. Most of
    new games and popular titles are still missing.

Of these three services, xCloud is the one that simply has the best
    worked during our tests. Stadia worked very well when we
    the plane tested in beta last year but we suffered peaks
    latency when we tried it more recently.

While still in the beta phase, the xCloud project is already responding to a
    need and Microsoft is still planning other features, and
    incorporate it with its Xbox Games Pass. If there is a Netflix for
    video games "that has a chance to impose itself, it's Microsoft that seems to us
    the best placed at the moment.



Image: James Martin / CNET